Newfangled Games
Co-founder / LeadCreator of BAFTA 2025 nominated Paper Trail, winner of over 70 accolades. 95% positive on Steam, 4.8/5 iOS, 81 OpenCritic, self-published on 9 platforms.

BAFTA Breakthrough. Co-founder and Creative Director of Newfangled Games, creator of the BAFTA 2025 nominated Paper Trail, winner of over 70 accolades including multiple 'Game of the Year' awards. 95% positive on Steam, 4.8/5 iOS, 81 OpenCritic, self-published on 9 platforms. Licensed by Netflix.
Previous co-founder of Fiddlesticks, winner of the Micro Studio Develop Award, acquired by Curve Games in 2022. Created Hue, winner of over 25 industry awards. Also created the BAFTA-winning, Microsoft-published game Mush.
IP I've worked on
Featured
BAFTA-nominated puzzle game. Winner of over 70 accolades including multiple 'Game of the Year' awards. 95% positive on Steam, 4.8/5 iOS, 81 OpenCritic, sim-shipped on 9 platforms. Licensed by Netflix.
Available on:

Led the creative vision and design of Paper Trail, overseeing all aspects from initial concept to self-publishing across 9 platforms.
Awards:
Acclaimed indie puzzle-platformer published by Curve Games. Winner of over 25 industry awards including Best Game at Develop Indie Showcase.
Available on:

Co-founded Fiddlesticks and served as the sole designer and developer of Hue, establishing its colour-shifting mechanics and visual identity.
Awards:
BAFTA-winning game published by Microsoft on Xbox LIVE for mobile. Winner of Kotaku's Gaming App of the Day. Top 3 in paid charts. 4.5/5 user rating.
Available on:

Led the design and creative direction of the BAFTA-winning game Mush, defining its core ideas, gameplay systems, and visual identity.
Awards:
Freelance & More
Optimized PC-VR to run at 72fps on low-end mobile VR hardware.
C++ and Unreal Engine port of PC version to console platforms.
Advised on core gameplay mechanics and design systems.
UX for console port, adapting mouse/keyboard for gamepad.
Designed UI, logo idents, and branding for the Q.U.B.E. series.
Solo dev in 3 months. 1M+ downloads, #1 on Win Store, sold IP.
Game Jams
Chill adventure game set amongst a child's drawings proudly stuck to the refrigerator, made in 48h.
Experimental time-travel game using early hand-tracking tech. Winner of IndieCade 3D Jam, shown at MoMI.
Atmospheric art game set in 1920s dust bowl, built entirely in Blender Game Engine.

Minimalist game about leaving home, building networks of branches. Finalist in the Github GameOff 2012 game jam.
A game about facing your fears. Award Winner at TIGA GameHack.

You play as an ego with an inflating head, dodging compliments and insults. Prize winner at X48 game jam.
Experience
Creator of BAFTA 2025 nominated Paper Trail, winner of over 70 accolades. 95% positive on Steam, 4.8/5 iOS, 81 OpenCritic, self-published on 9 platforms.
Acquired in 2022. Creator of acclaimed indie game Hue, published by Curve Games. Winner of over 25 industry awards.
Solo creator of Mortar Melon (acquired by GameHouse in 2013), over a million downloads, #1 on Windows Store.
Project lead and design for the BAFTA-winning game Mush, published by Microsoft on Xbox LIVE for mobile.
Art and design for award-winning independent games studios including Q.U.B.E. and Size Five Games.
Creative direction, project management for web design, branding and print design with international clients.
Speaking
contact
London, UK
+44 (0) 7706 855 756
info@henryhoffman.com